Tuesday, September 4, 2012

History of Mobile Augmented Reality

https://www.icg.tugraz.at/~daniel/HistoryOfMobileAR/

Wednesday, February 8, 2012

Vizard: add nodes.


There are some nodes we'd better remember.

<viz>.addRenderNode
<viz>.addRenderTexture
<viz>.addBlankTexture
<viz>.addTexture
<viz>.addTextureFromBuffer
<viz>.addVideo
<viz>.addAudio

<viz>.addGroup
<viz>.objectGroup


Display background texture
http://kb.worldviz.com/articles/813





Tuesday, January 10, 2012

Shader: Water-Fire-Sky

http://www.bonzaisoftware.com/

This application demonstrates the realistic rendering of clean and foggy water, Fire and Sky. A tutorial about the water effect is included. It also features y-axis billboarding and simple collision detection/response. 

You need a graphics card supporting Vertex & Fragment programs to see all of the effects.